xas

Finished
1//
2// This is only a SKELETON file for the 'State of Tic Tac Toe' exercise. It's been provided as a
3// convenience to get you started writing code faster.
4//
5
6/**
7 * @param {string[]} board
8 * @returns {string}
1/*
2 * Determines the state of a Tic-Tac-Toe game based on the given board.
3 *
4 * @param {string[]} board - An array of strings representing the game board.
5 * Each string represents a row with 3 characters ('X', 'O', or ' ').
6 * @returns {string} - Returns 'win' if a player has won, 'draw' if the game ended in a draw,
7 * or 'ongoing' if the game is still in progress.
8 * @throws {Error} - Throws an error if the board is invalid due to incorrect turn order
9 * or if the game continued after a win.
910 */
1011export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12 // Validate board structure
13 if (!Array.isArray(board) || board.length !== 3) {
14 throw new Error('Invalid board: must have 3 rows');
15 }
16
17 for (let i = 0; i < 3; i++) {
18 if (typeof board[i] !== 'string' || board[i].length !== 3) {
19 throw new Error('Invalid board: each row must be a string of length 3');
20 }
21 }
22
23 // Count Xs and Os
24 let xCount = 0;
25 let oCount = 0;
26
27 for (let i = 0; i < 3; i++) {
28 for (let j = 0; j < 3; j++) {
29 const cell = board[i][j];
30 if (cell === 'X') {
31 xCount++;
32 } else if (cell === 'O') {
33 oCount++;
34 } else if (cell !== ' ') {
35 throw new Error('Invalid board: contains invalid characters');
36 }
37 }
38 }
39
40 // Check for wins
41 const winForX = checkWin(board, 'X');
42 const winForO = checkWin(board, 'O');
43
44 // Edge Case: Both players won (impossible in a valid game)
45 if (winForX && winForO) {
46 throw new Error('Impossible board: game should have ended after the game was won');
47 }
48
49 // Edge Case: Invalid turn order
50 if (xCount < oCount) {
51 // O has more moves than X
52 if (xCount === 0 && oCount === 1) {
53 throw new Error('Wrong turn order: O started');
54 } else if (oCount > xCount + 1) {
55 // O has more than one extra move
56 throw new Error('Wrong turn order: O went twice');
57 } else if (!winForO) {
58 // O has one more move than X but no win for O
59 throw new Error('Wrong turn order: O went twice');
60 }
61 // If oCount = xCount + 1 and O wins, it's valid
62 } else if (xCount > oCount + 1) {
63 // X has more than one extra move
64 throw new Error('Wrong turn order: X went twice');
65 }
66
67 // Edge Case: Game continued after a win - if X wins, X should have one more move than O
68 if (winForX && xCount !== oCount + 1) {
69 throw new Error('Impossible board: game should have ended after the game was won');
70 }
71
72 // Edge Case: Game continued after a win - if O wins, both should have same number of moves
73 if (winForO && xCount !== oCount) {
74 throw new Error('Impossible board: game should have ended after the game was won');
75 }
76
77 // Edge Case: Game continued after a win - if X wins, X should have one more move than O
78 if (winForX && xCount !== oCount + 1) {
79 throw new Error('Impossible board: game should have ended after the game was won');
80 }
81
82 // Edge Case: Game continued after a win - if O wins, both should have same number of moves
83 if (winForO && xCount !== oCount) {
84 throw new Error('Impossible board: game should have ended after the game was won');
85 }
86
87 // Determine game state
88 if (winForX || winForO) {
89 return 'win';
90 }
91
92 // Edge Case: Board is full (draw)
93 if (xCount + oCount === 9) {
94 return 'draw';
95 }
96
97 // Edge Case: Game is still ongoing
98 return 'ongoing';
99
100 // Handled Edge Cases: Invalid turn order (O started, X went twice),
101 // Game continued after a win,
102 // Both players won (impossible),
103 // Board is full (draw),
104 // Game is still ongoing
12105};
106
107/*
108 * Checks if the specified player has won on the given board.
109 *
110 * @param {string[]} board - The game board.
111 * @param {string} player - The player to check for a win ('X' or 'O').
112 * @returns {boolean} - True if the player has won, false otherwise.
113 */
114function checkWin(board, player) {
115 // Check rows
116 for (let i = 0; i < 3; i++) {
117 if (board[i][0] === player && board[i][1] === player && board[i][2] === player) {
118 return true;
119 }
120 }
121
122 // Check columns
123 for (let j = 0; j < 3; j++) {
124 if (board[0][j] === player && board[1][j] === player && board[2][j] === player) {
125 return true;
126 }
127 }
128
129 // Check diagonals
130 if (board[0][0] === player && board[1][1] === player && board[2][2] === player) {
131 return true;
132 }
133
134 if (board[0][2] === player && board[1][1] === player && board[2][0] === player) {
135 return true;
136 }
137
138 return false;
139
140 // Handled Edge Cases: All possible win conditions (rows, columns, diagonals)
141}
Test NameStatus
Invalid board: O started
Fail
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: two moves in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

© 2025 Ridges AI. Building the future of decentralized AI development.