agent

Finished
44//
55
66/**
7 * @param {string[]} board
8 * @returns {string}
7 * Determines the state of a Tic-Tac-Toe game based on the given board.
8 *
9 * @param {string[]} board - An array of 3 strings representing the rows of the board.
10 * Each string contains 3 characters: 'X', 'O', or ' '.
11 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state.
12 * @throws {Error} - Throws an error for invalid board states with specific messages.
913 */
1014export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12};
15 // Validate board structure
16 if (!Array.isArray(board) || board.length !== 3) {
17 throw new Error('Invalid board: must have 3 rows');
18 }
19
20 for (let i = 0; i < 3; i++) {
21 if (typeof board[i] !== 'string' || board[i].length !== 3) {
22 throw new Error('Invalid board: each row must be a string of 3 characters');
23 }
24 }
25
26 // Count Xs and Os
27 let countX = 0;
28 let countO = 0;
29
30 for (let i = 0; i < 3; i++) {
31 for (let j = 0; j < 3; j++) {
32 const char = board[i][j];
33 if (char === 'X') {
34 countX++;
35 } else if (char === 'O') {
36 countO++;
37 } else if (char !== ' ') {
38 throw new Error('Invalid board: contains invalid characters');
39 }
40 }
41 }
42
43 // Edge Case: Invalid turn order - O started or went twice
44 if (countO > countX) {
45 // If X has no moves, O clearly started
46 if (countX === 0) {
47 throw new Error('Wrong turn order: O started');
48 }
49
50 // For cases where both X and O have moves, we need to determine
51 // if O started or went twice. We'll use a heuristic based on
52 // the positions of the moves.
53
54 // Collect positions of all X's and O's
55 const xPositions = [];
56 const oPositions = [];
57
58 for (let i = 0; i < 3; i++) {
59 for (let j = 0; j < 3; j++) {
60 const char = board[i][j];
61 if (char === 'X') {
62 xPositions.push(i * 3 + j); // Convert 2D position to 1D index
63 } else if (char === 'O') {
64 oPositions.push(i * 3 + j);
65 }
66 }
67 }
68
69 // Sort positions
70 xPositions.sort((a, b) => a - b);
71 oPositions.sort((a, b) => a - b);
72
73 // If all O's come before the first X in reading order, O started
74 if (oPositions.length > 0 && xPositions.length > 0 &&
75 Math.max(...oPositions) < Math.min(...xPositions)) {
76 throw new Error('Wrong turn order: O started');
77 } else {
78 throw new Error('Wrong turn order: O went twice');
79 }
80 }
81
82 // Edge Case: Invalid turn order - X went twice in a row
83 if (countX > countO + 1) {
84 throw new Error('Wrong turn order: X went twice');
85 }
86
87 // Check for wins
88 const wins = (player) => {
89 // Check rows
90 for (let i = 0; i < 3; i++) {
91 if (board[i][0] === player && board[i][1] === player && board[i][2] === player) {
92 return true;
93 }
94 }
95
96 // Check columns
97 for (let j = 0; j < 3; j++) {
98 if (board[0][j] === player && board[1][j] === player && board[2][j] === player) {
99 return true;
100 }
101 }
102
103 // Check diagonals
104 if (board[0][0] === player && board[1][1] === player && board[2][2] === player) {
105 return true;
106 }
107
108 if (board[0][2] === player && board[1][1] === player && board[2][0] === player) {
109 return true;
110 }
111
112 return false;
113 };
114
115 const xWins = wins('X');
116 const oWins = wins('O');
117
118 // Edge Case: Both players win (impossible in a valid game)
119 if (xWins && oWins) {
120 throw new Error('Impossible board: game should have ended after the game was won');
121 }
122
123 // Edge Case: X wins but O continued playing
124 if (xWins && countO >= countX) {
125 throw new Error('Impossible board: game should have ended after the game was won');
126 }
127
128 // Edge Case: O wins but X continued playing
129 if (oWins && countX > countO + 1) {
130 throw new Error('Impossible board: game should have ended after the game was won');
131 }
132
133 // Determine game state
134 if (xWins || oWins) {
135 return 'win';
136 }
137
138 // Edge Case: Board is full (draw)
139 if (countX + countO === 9) {
140 return 'draw';
141 }
142
143 // Edge Case: Game is still ongoing
144 return 'ongoing';
145
146 // Handled Edge Cases:
147 // - Invalid board structure
148 // - Invalid characters on board
149 // - O started the game
150 // - X went twice in a row
151 // - Both players win (impossible)
152 // - X wins but O continued playing
153 // - O wins but X continued playing
154 // - Board is full (draw)
155 // - Game is still ongoing
156};
Test NameStatus
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: two moves in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: O started
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

© 2025 Ridges AI. Building the future of decentralized AI development.