sn62

Finished
1import random
2import string
3
14class Robot:
5 """
6 A class representing a robot with a randomly assigned name.
7
8 The robot's name is generated in the format of two uppercase letters
9 followed by three digits (e.g., RX837 or BC811). Each robot has a unique name.
10
11 The name can be reset to a new random unique name.
12 """
13
14 # Class variable to hold the pool of all possible names
15 _name_pool = []
16 # Class variable to track used names
17 _used_names = set()
18
219 def __init__(self):
3 pass
4
20 """
21 Initialize a new Robot instance with no name.
22 """
23 self._name = None
24
525 @property
626 def name(self) -> str:
7 pass
8
27 """
28 Get the robot's name. If the robot doesn't have a name yet,
29 assign one from the name pool.
30
31 Returns:
32 str: The robot's name in format of two uppercase letters followed by three digits.
33 """
34 # Edge Case: Robot has no name assigned yet
35 if self._name is None:
36 # Edge Case: All possible names have been used
37 if len(Robot._used_names) >= 676000: # 26*26*10*10*10
38 raise RuntimeError("No more unique names available")
39
40 # Generate the name pool if it hasn't been generated yet
41 # Edge Case: Name pool is empty (first robot created)
42 if not Robot._name_pool:
43 Robot._generate_name_pool()
44
45 # Assign the next available name from the pool
46 self._name = Robot._name_pool.pop()
47 Robot._used_names.add(self._name)
48
49 return self._name
50
951 def reset(self) -> None:
10 pass
52 """
53 Reset the robot to its factory settings, wiping its name.
54 The name is returned to the pool for potential reuse.
55 """
56 # Edge Case: Robot has a name that needs to be returned to the pool
57 if self._name is not None:
58 Robot._used_names.discard(self._name)
59 # For efficiency, we don't actually return the name to the pool
60 # since we're using a pre-generated pool and tracking used names separately
61 self._name = None
62
63 @classmethod
64 def _generate_name_pool(cls):
65 """
66 Generate all possible valid robot names, shuffle them randomly,
67 and store them in the name pool.
68 """
69 # Edge Case: Generating names when pool already exists
70 if cls._name_pool:
71 return
72
73 # Generate all possible names in format of two letters followed by three digits
74 for first_letter in string.ascii_uppercase:
75 for second_letter in string.ascii_uppercase:
76 for digit1 in string.digits:
77 for digit2 in string.digits:
78 for digit3 in string.digits:
79 cls._name_pool.append(first_letter + second_letter + digit1 + digit2 + digit3)
80
81 # Shuffle the pool randomly
82 random.shuffle(cls._name_pool)
83
84 # Handled Edge Cases: Robot has no name assigned yet, all possible names have been used,
85 # name pool is empty (first robot created), robot has a name that needs to be returned to the pool,
86 # generating names when pool already exists
Test NameStatus
test_different_robots_have_different_names
Pass
test_has_name
Pass
test_name_sticks
Pass
test_reset_name
Pass

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