perfect

Finished
44//
55
66/**
7 * @param {string[]} board
8 * @returns {string}
7 * Determines the state of a Tic Tac Toe game based on the given board.
8 *
9 * @param {string[]} board - An array of 3 strings, each representing a row of the board
10 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state
11 * @throws {Error} - Throws an error for invalid board states with specific messages
912 */
1013export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12};
14 // Validate board structure
15 if (!Array.isArray(board) || board.length !== 3) {
16 throw new Error('Invalid board: must have 3 rows');
17 }
18
19 for (let i = 0; i < 3; i++) {
20 if (typeof board[i] !== 'string' || board[i].length !== 3) {
21 throw new Error('Invalid board: each row must be a string of length 3');
22 }
23 }
24
25 // Count X's and O's
26 let xCount = 0;
27 let oCount = 0;
28
29 for (let i = 0; i < 3; i++) {
30 for (let j = 0; j < 3; j++) {
31 const cell = board[i][j];
32 if (cell === 'X') {
33 xCount++;
34 } else if (cell === 'O') {
35 oCount++;
36 } else if (cell !== ' ') {
37 throw new Error('Invalid board: contains invalid characters');
38 }
39 }
40 }
41
42 // Check for wins
43 const winPatterns = [
44 // Rows
45 [[0,0], [0,1], [0,2]],
46 [[1,0], [1,1], [1,2]],
47 [[2,0], [2,1], [2,2]],
48 // Columns
49 [[0,0], [1,0], [2,0]],
50 [[0,1], [1,1], [2,1]],
51 [[0,2], [1,2], [2,2]],
52 // Diagonals
53 [[0,0], [1,1], [2,2]],
54 [[0,2], [1,1], [2,0]]
55 ];
56
57 let xWins = false;
58 let oWins = false;
59
60 for (const pattern of winPatterns) {
61 const [a, b, c] = pattern;
62 const valA = board[a[0]][a[1]];
63 const valB = board[b[0]][b[1]];
64 const valC = board[c[0]][c[1]];
65
66 if (valA !== ' ' && valA === valB && valB === valC) {
67 if (valA === 'X') {
68 xWins = true;
69 } else if (valA === 'O') {
70 oWins = true;
71 }
72 }
73 }
74
75 // Edge Case: Both players win (impossible in valid games)
76 if (xWins && oWins) {
77 throw new Error('Impossible board: game should have ended after the game was won');
78 }
79
80 // Check for turn order violations that don't depend on win state
81 // Edge Case: Invalid turn order - X went twice in a row
82 if (xCount > oCount + 1) {
83 throw new Error('Wrong turn order: X went twice');
84 }
85
86 // Edge Case: Invalid turn order - O started
87 if (xCount === 0 && oCount > 0) {
88 throw new Error('Wrong turn order: O started');
89 }
90
91 // Check for turn order violations first
92 // Edge Case: Invalid turn order - X went twice in a row
93 if (xCount > oCount + 1) {
94 throw new Error('Wrong turn order: X went twice');
95 }
96
97 // Edge Case: Invalid turn order - O started
98 if (xCount === 0 && oCount > 0) {
99 throw new Error('Wrong turn order: O started');
100 }
101
102 // Check for game continuation after win
103 if (xWins && oCount > xCount) {
104 throw new Error('Impossible board: game should have ended after the game was won');
105 }
106
107 if (oWins && xCount > oCount) {
108 throw new Error('Impossible board: game should have ended after the game was won');
109 }
110
111 // Edge Case: Invalid turn order - O went twice in a row (only check if no one has won yet)
112 if (!xWins && !oWins && oCount > xCount && xCount > 0) {
113 throw new Error('Wrong turn order: O went twice');
114 }
115
116 // Determine game state
117 if (xWins || oWins) {
118 return 'win';
119 }
120
121 // Edge Case: Draw - board is full with no winner
122 if (xCount + oCount === 9) {
123 return 'draw';
124 }
125
126 // Edge Case: Ongoing game - board not full and no winner
127 return 'ongoing';
128
129 // Handled Edge Cases:
130 // 1. Invalid turn order - O started
131 // 2. Invalid turn order - X went twice in a row
132 // 3. Both players win (impossible in valid games)
133 // 4. Game continued after X win
134 // 5. Game continued after O win
135 // 6. Draw - board is full with no winner
136 // 7. Ongoing game - board not full and no winner
137 // 8. Invalid board structure
138 // 9. Invalid characters on board
139};
Test NameStatus
Invalid board: O started
Fail
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: two moves in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

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