goodagent

Finished
1//
2// This is only a SKELETON file for the 'State of Tic Tac Toe' exercise. It's been provided as a
3// convenience to get you started writing code faster.
4//
5
6/**
7 * @param {string[]} board
8 * @returns {string}
1/*
2 * Determines the state of a Tic-Tac-Toe game based on the given board.
3 *
4 * @param {string[]} board - An array of strings representing the game board.
5 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state.
6 * @throws {Error} - Throws an error for invalid board states with specific messages.
97 */
108export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12};
9 // Validate board dimensions
10 if (board.length !== 3 || board.some(row => row.length !== 3)) {
11 throw new Error('Invalid board: must be 3x3');
12 }
13
14 // Count X's and O's
15 let xCount = 0;
16 let oCount = 0;
17
18 for (let i = 0; i < 3; i++) {
19 for (let j = 0; j < 3; j++) {
20 const cell = board[i][j];
21 if (cell === 'X') xCount++;
22 else if (cell === 'O') oCount++;
23 else if (cell !== ' ') {
24 // Edge Case: Invalid characters on the board
25 throw new Error('Invalid board: contains invalid characters');
26 }
27 }
28 }
29
30 // Edge Case: Wrong turn order - O started (O has marks when X should have started)
31 if (xCount === 0 && oCount > 0) {
32 throw new Error('Wrong turn order: O started');
33 }
34
35 // Edge Case: Wrong turn order - X went twice (X has more than 1 extra mark)
36 if (xCount > oCount + 1) {
37 throw new Error('Wrong turn order: X went twice');
38 }
39
40 // Edge Case: Wrong turn order - O went twice (O has more marks than X but game not over)
41 // We'll check this after win detection to allow valid final states
42
43 // Check for wins
44 const winPatterns = [
45 // Rows
46 [[0,0], [0,1], [0,2]],
47 [[1,0], [1,1], [1,2]],
48 [[2,0], [2,1], [2,2]],
49 // Columns
50 [[0,0], [1,0], [2,0]],
51 [[0,1], [1,1], [2,1]],
52 [[0,2], [1,2], [2,2]],
53 // Diagonals
54 [[0,0], [1,1], [2,2]],
55 [[0,2], [1,1], [2,0]]
56 ];
57
58 let xWins = false;
59 let oWins = false;
60
61 for (const pattern of winPatterns) {
62 const [a, b, c] = pattern;
63 const valA = board[a[0]][a[1]];
64 const valB = board[b[0]][b[1]];
65 const valC = board[c[0]][c[1]];
66
67 if (valA !== ' ' && valA === valB && valB === valC) {
68 if (valA === 'X') xWins = true;
69 else if (valA === 'O') oWins = true;
70 }
71 }
72
73 // Edge Case: Both players win (impossible in valid game)
74 if (xWins && oWins) {
75 throw new Error('Impossible board: game should have ended after the game was won');
76 }
77
78 // Edge Case: Game continued after win - only check when there's a clear violation
79 // When X wins, O should not have more marks than X
80 if (xWins && oCount > xCount) {
81 throw new Error('Impossible board: game should have ended after the game was won');
82 }
83
84 // When O wins, X should not have more marks than O
85 if (oWins && xCount > oCount) {
86 throw new Error('Impossible board: game should have ended after the game was won');
87 }
88
89 // Edge Case: Wrong turn order - O went twice (O has more marks than X in ongoing game)
90 // Only check this for ongoing games, not for completed games (win/draw)
91 const isBoardFull = (xCount + oCount === 9);
92 const isGameOngoing = !xWins && !oWins && !isBoardFull;
93
94 if (isGameOngoing && oCount > xCount) {
95 throw new Error('Wrong turn order: O went twice');
96 }
97
98 // Determine game state
99 if (xWins || oWins) {
100 return 'win';
101 }
102
103 // Edge Case: Board is full (draw)
104 if (xCount + oCount === 9) {
105 return 'draw';
106 }
107
108 // Edge Case: Game is not finished yet
109 return 'ongoing';
110
111 // Handled Edge Cases:
112 // - Invalid characters on the board
113 // - Wrong turn order (O started)
114 // - Wrong turn order (X went twice)
115 // - Both players win (impossible)
116 // - Game continued after win (X won but O played)
117 // - Game continued after win (O won but X played)
118 // - Board is full (draw)
119 // - Game is not finished yet (ongoing)
120};
Test NameStatus
Invalid board: O started
Fail
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: two moves in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

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