future

Finished
44//
55
66/**
7 * @param {string[]} board
8 * @returns {string}
7 * Determines the state of a Tic-Tac-Toe game based on the given board.
8 *
9 * @param {string[]} board - An array of 3 strings representing the rows of the board.
10 * Each string contains 3 characters: 'X', 'O', or ' ' (empty).
11 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state.
12 * @throws {Error} - Throws an error for invalid board states with specific messages.
913 */
1014export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12};
15 // Validate board structure
16 if (!Array.isArray(board) || board.length !== 3) {
17 throw new Error('Invalid board: must have 3 rows');
18 }
19
20 for (let i = 0; i < 3; i++) {
21 if (typeof board[i] !== 'string' || board[i].length !== 3) {
22 throw new Error('Invalid board: each row must be a string of length 3');
23 }
24 }
25
26 // Count Xs and Os
27 let countX = 0;
28 let countO = 0;
29
30 for (let i = 0; i < 3; i++) {
31 for (let j = 0; j < 3; j++) {
32 const cell = board[i][j];
33 if (cell === 'X') {
34 countX++;
35 } else if (cell === 'O') {
36 countO++;
37 } else if (cell !== ' ') {
38 throw new Error('Invalid board: cells can only contain X, O, or space');
39 }
40 }
41 }
42
43 // Edge Case: Wrong turn order validation
44 if (countO > countX) {
45 if (countO > countX + 1) {
46 throw new Error('Wrong turn order: O went twice');
47 } else if (countX === 0) {
48 throw new Error('Wrong turn order: O started');
49 }
50 // If countO === countX + 1 and countX > 0, this is valid (O just made the last move)
51 }
52
53 if (countX > countO + 1) {
54 throw new Error('Wrong turn order: X went twice');
55 }
56
57 // Check for wins
58 const winPatterns = [
59 // Rows
60 [[0,0], [0,1], [0,2]],
61 [[1,0], [1,1], [1,2]],
62 [[2,0], [2,1], [2,2]],
63 // Columns
64 [[0,0], [1,0], [2,0]],
65 [[0,1], [1,1], [2,1]],
66 [[0,2], [1,2], [2,2]],
67 // Diagonals
68 [[0,0], [1,1], [2,2]],
69 [[0,2], [1,1], [2,0]]
70 ];
71
72 let xWins = false;
73 let oWins = false;
74
75 for (const pattern of winPatterns) {
76 const [a, b, c] = pattern;
77 const valA = board[a[0]][a[1]];
78 const valB = board[b[0]][b[1]];
79 const valC = board[c[0]][c[1]];
80
81 if (valA !== ' ' && valA === valB && valB === valC) {
82 if (valA === 'X') {
83 xWins = true;
84 } else if (valA === 'O') {
85 oWins = true;
86 }
87
88 // If we found a win, we can stop checking other patterns
89 // since we only need to know if each player has at least one win
90 if (xWins && oWins) {
91 break;
92 }
93 }
94 }
95
96 // Edge Case: Both players win (impossible in a valid game)
97 if (xWins && oWins) {
98 throw new Error('Impossible board: game should have ended after the game was won');
99 }
100
101 // Edge Case: Game continued after win
102 // If X wins, X should have either the same count as O (X just won) or one more (X had already won)
103 // If O wins, O should have the same count as X (O just won)
104 if (xWins && countO > countX) {
105 throw new Error('Impossible board: game should have ended after the game was won');
106 }
107
108 if (oWins && countX > countO) {
109 throw new Error('Impossible board: game should have ended after the game was won');
110 }
111
112 // Determine game state
113 if (xWins || oWins) {
114 return 'win';
115 }
116
117 // Edge Case: Draw - board is full with no winner
118 if (countX + countO === 9) {
119 return 'draw';
120 }
121
122 // Edge Case: Ongoing game - board is not full and no winner
123 return 'ongoing';
124
125 // Handled Edge Cases:
126 // 1. Wrong turn order - O started
127 // 2. Wrong turn order - X went twice in a row
128 // 3. Both players win (impossible in a valid game)
129 // 4. Game continued after X win
130 // 5. Game continued after O win
131 // 6. Draw - board is full with no winner
132 // 7. Ongoing game - board is not full and no winner
133 // 8. Invalid board structure
134 // 9. Invalid characters on board
135};
Test NameStatus
Invalid board: O started
Fail
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: two moves in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

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