hangman

Finished
1
21class Board:
32 """Count territories of each player in a Go game
43
76 """
87
98 def __init__(self, board: list[str]):
10 pass
9 self.board = board
10 self.rows = len(board)
11 if self.rows > 0:
12 self.cols = len(board[0])
13 else:
14 self.cols = 0
1115
1216 def territory(self, x: int, y: int) -> tuple[str, set[tuple[int, int]]]:
1317 """Find the owner and the territories given a coordinate on
2327 second being a set of coordinates, representing
2428 the owner's territories.
2529 """
26 pass
30 # Edge Case: Invalid coordinates (negative)
31 if x < 0 or y < 0:
32 raise ValueError('Invalid coordinate')
33
34 # Edge Case: Invalid coordinates (out of bounds)
35 if x >= self.cols or y >= self.rows:
36 raise ValueError('Invalid coordinate')
37
38 # Edge Case: Coordinate is not an empty intersection
39 if self.board[y][x] != ' ':
40 return ('', set())
41
42 visited = set()
43 territory_coords = set()
44 owners = set()
45
46 def dfs(cx, cy):
47 if (cx, cy) in visited:
48 return
49 # Edge Case: Out of bounds
50 if cx < 0 or cy < 0 or cx >= self.cols or cy >= self.rows:
51 return
52 # Edge Case: Already visited
53 if (cx, cy) in visited:
54 return
55
56 cell = self.board[cy][cx]
57 if cell == ' ':
58 visited.add((cx, cy))
59 territory_coords.add((cx, cy))
60 # Explore neighbors
61 dfs(cx+1, cy)
62 dfs(cx-1, cy)
63 dfs(cx, cy+1)
64 dfs(cx, cy-1)
65 else:
66 # It's a stone, add owner
67 owners.add(cell)
68
69 dfs(x, y)
70
71 # Determine owner
72 owner = ''
73 # Edge Case: Territory has no owners (open territory)
74 if len(owners) == 0:
75 owner = ''
76 # Edge Case: Territory is owned by one player
77 elif len(owners) == 1:
78 owner = list(owners)[0]
79 # Edge Case: Territory is contested (owners from both players)
80 else:
81 owner = ''
82
83 return (owner, territory_coords)
2784
2885 def territories(self) -> dict[str, set[tuple[int, int]]]:
2986 """Find the owners and the territories of the whole board
3693 , i.e. "W", "B", "". The value being a set
3794 of coordinates owned by the owner.
3895 """
39 pass
96 result = {"W": set(), "B": set(), "": set()}
97 visited = set()
98
99 for y in range(self.rows):
100 for x in range(self.cols):
101 # Edge Case: Only process empty intersections
102 if self.board[y][x] == ' ' and (x, y) not in visited:
103 owner, territory_set = self.territory(x, y)
104 result[owner].update(territory_set)
105 visited.update(territory_set)
106
107 return result
108 # Handled Edge Cases: Invalid coordinates (negative), Invalid coordinates (out of bounds), Coordinate is not an empty intersection, Out of bounds, Already visited, Territory has no owners (open territory), Territory is owned by one player, Territory is contested (owners from both players), Only process empty intersections
Test NameStatus
test_a_stone_and_not_a_territory_on_5x5_board
Pass
test_black_corner_territory_on_5x5_board
Pass
test_invalid_because_x_is_too_high_for_5x5_board
Pass
test_invalid_because_x_is_too_low_for_5x5_board
Pass
test_invalid_because_y_is_too_high_for_5x5_board
Pass
test_invalid_because_y_is_too_low_for_5x5_board
Pass
test_one_territory_is_the_whole_board
Pass
test_open_corner_territory_on_5x5_board
Pass
test_two_region_rectangular_board
Pass
test_two_territory_rectangular_board
Pass
test_white_center_territory_on_5x5_board
Pass
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