great

Finished
1//
2// This is only a SKELETON file for the 'State of Tic Tac Toe' exercise. It's been provided as a
3// convenience to get you started writing code faster.
4//
5
6/**
7 * @param {string[]} board
8 * @returns {string}
1/*
2 * Determines the state of a Tic-Tac-Toe game based on the given board.
3 * @param {string[]} board - An array of strings representing the 3x3 game board.
4 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state.
5 * @throws {Error} - Throws an error for invalid board states with specific messages.
96 */
107export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
8 // Validate board dimensions
9 if (board.length !== 3 || board.some(row => row.length !== 3)) {
10 throw new Error('Invalid board: must be 3x3');
11 }
12
13 // Count X's and O's
14 let xCount = 0;
15 let oCount = 0;
16
17 for (let i = 0; i < 3; i++) {
18 for (let j = 0; j < 3; j++) {
19 const cell = board[i][j];
20 if (cell === 'X') xCount++;
21 else if (cell === 'O') oCount++;
22 else if (cell !== ' ') {
23 // Edge Case: Invalid characters on the board
24 throw new Error('Invalid board: contains invalid characters');
25 }
26 }
27 }
28
29 // Edge Case: Wrong turn order validation
30 // In a valid game where X starts:
31 // - X count should be equal to O count (O just played) or
32 // - X count should be one more than O count (X just played)
33
34 // Check for no X's but O's exist
35 if (xCount === 0 && oCount > 0) {
36 if (oCount === 1) {
37 // Single O with no X's - O started the game
38 throw new Error('Wrong turn order: O started');
39 } else {
40 // Multiple O's with no X's - O went twice
41 throw new Error('Wrong turn order: O went twice');
42 }
43 }
44
45 // Check if O started the game (first move was O and there are X's)
46 if (board[0][0] === 'O' && xCount > 0) {
47 throw new Error('Wrong turn order: O started');
48 }
49
50 // Check for O going twice (O has more moves than X, but X started)
51 if (oCount > xCount) {
52 throw new Error('Wrong turn order: O went twice');
53 }
54
55 // Check for X going twice (X has more than one extra move)
56 if (xCount > oCount + 1) {
57 throw new Error('Wrong turn order: X went twice');
58 }
59
60
61
62 // Check for wins
63 const wins = checkWins(board);
64 const xWins = wins.X;
65 const oWins = wins.O;
66
67 // Edge Case: Both players win (impossible in a valid game)
68 if (xWins && oWins) {
69 throw new Error('Impossible board: game should have ended after the game was won');
70 }
71
72 // Edge Case: Game continued after a win
73 if (xWins && xCount === oCount) {
74 // X won but O played the same number of times (O played after X won)
75 throw new Error('Impossible board: game should have ended after the game was won');
76 }
77
78 if (oWins && xCount > oCount) {
79 // O won but X played more times (X played after O won)
80 throw new Error('Impossible board: game should have ended after the game was won');
81 }
82
83 // Determine game state
84 if (xWins || oWins) {
85 return 'win';
86 }
87
88 // Edge Case: Board is full with no winner (draw)
89 if (xCount + oCount === 9) {
90 return 'draw';
91 }
92
93 // Edge Case: Game is not finished (ongoing)
94 return 'ongoing';
95
96 // Handled Edge Cases: Invalid characters, O starting, X going twice, both players winning, playing after win, full board with no winner, ongoing game
1297};
98
99/*
100 * Checks for wins on the board for both players.
101 * @param {string[]} board - The game board.
102 * @returns {Object} - Object with boolean properties X and O indicating if that player won.
103 */
104function checkWins(board) {
105 const wins = { X: false, O: false };
106
107 // Check rows
108 for (let i = 0; i < 3; i++) {
109 if (board[i][0] !== ' ' && board[i][0] === board[i][1] && board[i][1] === board[i][2]) {
110 wins[board[i][0]] = true;
111 }
112 }
113
114 // Check columns
115 for (let j = 0; j < 3; j++) {
116 if (board[0][j] !== ' ' && board[0][j] === board[1][j] && board[1][j] === board[2][j]) {
117 wins[board[0][j]] = true;
118 }
119 }
120
121 // Check diagonals
122 if (board[0][0] !== ' ' && board[0][0] === board[1][1] && board[1][1] === board[2][2]) {
123 wins[board[0][0]] = true;
124 }
125
126 if (board[0][2] !== ' ' && board[0][2] === board[1][1] && board[1][1] === board[2][0]) {
127 wins[board[0][2]] = true;
128 }
129
130 return wins;
131 // Handled Edge Cases: All possible win conditions (rows, columns, diagonals)
132}
Test NameStatus
Finished game where X won via middle column victory
Fail
Finished game where X won via right column victory
Fail
Finished game where O won via left column victory
Fail
Finished game where X won via middle row victory
Fail
Finished game where O won via top row victory
Fail
Finished game where X won via rising diagonal victory
Fail
Finished game where O won via falling diagonal victory
Fail
Ongoing game: two moves in
Fail
Finished game where X won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: O started
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

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