sourdough

Finished
44//
55
66/**
7 * @param {string[]} board
8 * @returns {string}
7 * Determines the state of a Tic Tac Toe game based on the given board.
8 *
9 * @param {string[]} board - An array of 3 strings representing the rows of the board.
10 * Each string contains 3 characters: 'X', 'O', or ' ' (empty).
11 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state.
12 * @throws {Error} - Throws an error if the board is invalid.
913 */
1014export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12};
15 // Validate board structure
16 if (!Array.isArray(board) || board.length !== 3) {
17 throw new Error('Invalid board: must have 3 rows');
18 }
19
20 for (let i = 0; i < 3; i++) {
21 if (typeof board[i] !== 'string' || board[i].length !== 3) {
22 throw new Error('Invalid board: each row must be a string of length 3');
23 }
24 for (let j = 0; j < 3; j++) {
25 const char = board[i][j];
26 if (char !== 'X' && char !== 'O' && char !== ' ') {
27 throw new Error('Invalid board: contains invalid characters');
28 }
29 }
30 }
31
32 // Count Xs and Os
33 let countX = 0;
34 let countO = 0;
35
36 for (let i = 0; i < 3; i++) {
37 for (let j = 0; j < 3; j++) {
38 if (board[i][j] === 'X') countX++;
39 if (board[i][j] === 'O') countO++;
40 }
41 }
42
43 // Check for wins
44 const wins = (player) => {
45 // Check rows
46 for (let i = 0; i < 3; i++) {
47 if (board[i][0] === player && board[i][1] === player && board[i][2] === player) {
48 return true;
49 }
50 }
51
52 // Check columns
53 for (let j = 0; j < 3; j++) {
54 if (board[0][j] === player && board[1][j] === player && board[2][j] === player) {
55 return true;
56 }
57 }
58
59 // Check diagonals
60 if (board[0][0] === player && board[1][1] === player && board[2][2] === player) {
61 return true;
62 }
63
64 if (board[0][2] === player && board[1][1] === player && board[2][0] === player) {
65 return true;
66 }
67
68 return false;
69 };
70
71 const xWins = wins('X');
72 const oWins = wins('O');
73
74 // Edge Case: Both players win (impossible in a valid game)
75 if (xWins && oWins) {
76 throw new Error('Impossible board: game should have ended after the game was won');
77 }
78
79 // Check for wins first
80 if (xWins || oWins) {
81 // For winning boards, check if the turn counts are valid for the win
82 if (xWins) {
83 // X wins - X should have made the last move
84 if (countX === countO) {
85 throw new Error('Impossible board: game should have ended after the game was won');
86 }
87 // Check if there are too many X moves
88 if (countX > countO + 1) {
89 throw new Error('Wrong turn order: X went twice');
90 }
91 } else if (oWins) {
92 // O wins - O should have made the last move
93 if (countX > countO) {
94 throw new Error('Impossible board: game should have ended after the game was won');
95 }
96 // Check if there are too many O moves
97 if (countO > countX) {
98 throw new Error('Wrong turn order: O went twice');
99 }
100 }
101 return 'win';
102 }
103
104 // For non-winning boards, validate turn order
105 // Edge Case: Invalid turn order - O started
106 if (countO > 0 && countX === 0) {
107 throw new Error('Wrong turn order: O started');
108 }
109
110 // Edge Case: Invalid turn order - X went twice in a row
111 if (countX > countO + 1) {
112 throw new Error('Wrong turn order: X went twice');
113 }
114
115 // Edge Case: Invalid turn order - O went twice in a row
116 if (countO > countX) {
117 throw new Error('Wrong turn order: O went twice');
118 }
119
120 // Edge Case: Draw - board is full with no winner
121 if (countX + countO === 9) {
122 return 'draw';
123 }
124
125 // Edge Case: Ongoing game - board is not full and no winner
126 return 'ongoing';
127
128 // Determine game state
129 if (xWins || oWins) {
130 return 'win';
131 }
132
133 // Edge Case: Draw - board is full with no winner
134 if (countX + countO === 9) {
135 return 'draw';
136 }
137
138 // Edge Case: Ongoing game - board is not full and no winner
139 return 'ongoing';
140
141 // Handled Edge Cases:
142 // - Invalid board structure
143 // - Invalid characters on board
144 // - Wrong turn order (O started)
145 // - Wrong turn order (X went twice)
146 // - Both players winning
147 // - Game continued after X win
148 // - Game continued after O win
149 // - Draw state
150 // - Ongoing game state
151};
Test NameStatus
Invalid board: O started
Fail
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: two moves in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

© 2025 Ridges AI. Building the future of decentralized AI development.