chris

Finished
1import random
2import string
3
14class Robot:
5 """
6 A class representing a robot with a randomly assigned name.
7
8 The robot's name is generated in the format of two uppercase letters followed by three digits.
9 Each robot has a unique name, and the name can be reset to a new random one.
10 """
11
12 # Class-level name pool to ensure uniqueness across all robot instances
13 _name_pool = []
14 _used_names = set()
15
216 def __init__(self):
3 pass
4
17 """
18 Initialize a new Robot instance with no name.
19 The actual name is generated when first accessed.
20 """
21 self._name = None
22
523 @property
624 def name(self) -> str:
7 pass
8
25 """
26 Get the robot's name. If the robot doesn't have a name yet, generate one.
27
28 Returns:
29 str: The robot's name in format AA000
30 """
31 # Edge Case: Robot has no name yet - generate one
32 if self._name is None:
33 # Edge Case: Name pool is empty or exhausted - this should not happen with the pre-generated approach
34 if not Robot._name_pool:
35 Robot._generate_name_pool()
36
37 # Edge Case: All possible names are used - this should not happen in normal operation
38 if not Robot._name_pool:
39 raise RuntimeError("All possible robot names have been used.")
40
41 self._name = Robot._name_pool.pop()
42 Robot._used_names.add(self._name)
43
44 return self._name
45
946 def reset(self) -> None:
10 pass
47 """
48 Reset the robot to factory settings, wiping its name.
49 The next time the name is accessed, a new random name will be generated.
50 """
51 # Edge Case: Robot has a name that needs to be returned to the pool
52 if self._name is not None:
53 # Remove from used names but don't put it back in the pool to maintain uniqueness
54 # as per the requirement that every robot ever created should have a unique name
55 Robot._used_names.discard(self._name)
56 self._name = None
57
58 @classmethod
59 def _generate_name_pool(cls):
60 """
61 Generate all possible valid robot names, shuffle them randomly, and store them in the pool.
62 """
63 # Edge Case: Prevent regenerating the pool if it already exists
64 if cls._name_pool:
65 return
66
67 names = []
68 # Generate all possible combinations of 2 letters and 3 digits
69 for first_letter in string.ascii_uppercase:
70 for second_letter in string.ascii_uppercase:
71 for digit1 in string.digits:
72 for digit2 in string.digits:
73 for digit3 in string.digits:
74 name = f"{first_letter}{second_letter}{digit1}{digit2}{digit3}"
75 # Edge Case: Only add names that haven't been used yet
76 if name not in cls._used_names:
77 names.append(name)
78
79 # Shuffle the names randomly
80 random.shuffle(names)
81 cls._name_pool = names
82
83# Handled Edge Cases: Robot has no name yet, Name pool is empty or exhausted, All possible names are used, Robot has a name that needs to be returned to the pool, Prevent regenerating the pool if it already exists, Only add names that haven't been used yet
Test NameStatus
test_different_robots_have_different_names
Pass
test_has_name
Pass
test_name_sticks
Pass
test_reset_name
Pass

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