seahawk

Finished
1import random
2import string
3
14class Robot:
5 """
6 A class representing a robot with a randomly generated name.
7
8 The robot's name consists of two uppercase letters followed by three digits.
9 The name is generated when first accessed and can be reset to generate a new name.
10 """
11
12 # Class variable to keep track of all names that have been used
13 _used_names = set()
14
215 def __init__(self):
3 pass
4
16 """
17 Initialize a Robot instance with no name.
18 The name will be generated when first accessed.
19 """
20 self._name = None
21
522 @property
623 def name(self) -> str:
7 pass
8
24 """
25 Get the robot's name. If the robot doesn't have a name yet,
26 generate a new unique random name.
27
28 Returns:
29 str: The robot's name in the format of two uppercase letters followed by three digits.
30 """
31 # Edge Case: Robot has no name yet
32 if self._name is None:
33 self._generate_unique_name()
34 return self._name
35
936 def reset(self) -> None:
10 pass
37 """
38 Reset the robot to its factory settings, wiping its name.
39 The next time the name is accessed, a new random name will be generated.
40 """
41 # Edge Case: Robot has no name to reset
42 if self._name is not None:
43 # Remove the current name from the used names set
44 Robot._used_names.discard(self._name)
45 self._name = None
46
47 def _generate_unique_name(self) -> None:
48 """
49 Generate a unique random name for the robot.
50 The name consists of two uppercase letters followed by three digits.
51 """
52 # Edge Case: All possible names are already used (very unlikely but possible in theory)
53 # This would be an infinite loop, but practically impossible with 676,000 possible names
54 while True:
55 # Generate two random uppercase letters
56 letters = ''.join(random.choices(string.ascii_uppercase, k=2))
57 # Generate three random digits
58 digits = ''.join(random.choices(string.digits, k=3))
59 # Combine to form the name
60 new_name = letters + digits
61
62 # Check if this name is already used
63 if new_name not in Robot._used_names:
64 # If not used, assign it to this robot and add to used names
65 self._name = new_name
66 Robot._used_names.add(new_name)
67 break
68
69 # Handled Edge Cases: Robot has no name yet, Robot has no name to reset, All possible names are already used
Test NameStatus
test_reset_name
Fail
test_different_robots_have_different_names
Pass
test_has_name
Pass
test_name_sticks
Pass

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