Alone

Finished
44//
55
66/**
7 * @param {string[]} board
8 * @returns {string}
7 * Determines the state of a Tic Tac Toe game based on the given board.
8 *
9 * @param {string[]} board - An array of 3 strings, each representing a row of the 3x3 board.
10 * Each character is either 'X', 'O', or ' ' (empty space).
11 * @returns {string} - Returns 'win', 'draw', or 'ongoing' based on the game state.
12 * @throws {Error} - Throws an error for invalid board states with specific messages.
913 */
1014export const gamestate = (board) => {
11 throw new Error('Remove this line and implement the function');
12};
15 // Validate board structure
16 if (!Array.isArray(board) || board.length !== 3) {
17 throw new Error('Invalid board: must have 3 rows');
18 }
19
20 for (let i = 0; i < 3; i++) {
21 if (typeof board[i] !== 'string' || board[i].length !== 3) {
22 throw new Error('Invalid board: each row must be a string of length 3');
23 }
24 }
25
26 // Count X's and O's
27 let xCount = 0;
28 let oCount = 0;
29
30 for (let i = 0; i < 3; i++) {
31 for (let j = 0; j < 3; j++) {
32 const char = board[i][j];
33 if (char === 'X') {
34 xCount++;
35 } else if (char === 'O') {
36 oCount++;
37 } else if (char !== ' ') {
38 throw new Error('Invalid board: contains invalid characters');
39 }
40 }
41 }
42
43 // Check for wins
44 const checkWin = (player) => {
45 // Check rows
46 for (let i = 0; i < 3; i++) {
47 if (board[i][0] === player && board[i][1] === player && board[i][2] === player) {
48 return true;
49 }
50 }
51
52 // Check columns
53 for (let j = 0; j < 3; j++) {
54 if (board[0][j] === player && board[1][j] === player && board[2][j] === player) {
55 return true;
56 }
57 }
58
59 // Check diagonals
60 if (board[0][0] === player && board[1][1] === player && board[2][2] === player) {
61 return true;
62 }
63
64 if (board[0][2] === player && board[1][1] === player && board[2][0] === player) {
65 return true;
66 }
67
68 return false;
69 };
70
71 const xWins = checkWin('X');
72 const oWins = checkWin('O');
73
74 // Edge Case: Both players have winning positions (continued playing after win)
75 if (xWins && oWins) {
76 throw new Error('Impossible board: game should have ended after the game was won');
77 }
78
79 // Validate move counts for winning boards
80 if (xWins) {
81 // For X win, X should have played last, so xCount = oCount + 1
82 // Exception: X can win with minimum moves (3 X's, 0 O's)
83 if (xCount === oCount + 1 || (xCount === 3 && oCount === 0)) {
84 return 'win';
85 }
86 // If X has too many moves
87 else if (xCount > oCount + 1) {
88 throw new Error('Wrong turn order: X went twice');
89 }
90 // If O played last (should not happen in valid X win)
91 else {
92 throw new Error('Impossible board: game should have ended after the game was won');
93 }
94 }
95
96 if (oWins) {
97 // For O win, O should have played last, so oCount = xCount
98 if (oCount === xCount) {
99 return 'win';
100 }
101 // If O has too many moves
102 else if (oCount > xCount && xCount > 0) {
103 throw new Error('Wrong turn order: O went twice');
104 }
105 // If X played last (should not happen in valid O win)
106 else {
107 throw new Error('Impossible board: game should have ended after the game was won');
108 }
109 }
110
111 // Check if O started the game (O played first)
112 let firstMove = null;
113 for (let i = 0; i < 3 && firstMove === null; i++) {
114 for (let j = 0; j < 3 && firstMove === null; j++) {
115 const char = board[i][j];
116 if (char === 'X' || char === 'O') {
117 firstMove = char;
118 }
119 }
120 }
121
122 // Edge Case: Invalid turn order - O started the game (O played first)
123 if (firstMove === 'O') {
124 throw new Error('Wrong turn order: O started');
125 }
126
127 // Edge Case: Invalid turn order - X went twice in a row (more than one turn difference)
128 if (xCount > oCount + 1) {
129 throw new Error('Wrong turn order: X went twice');
130 }
131
132 // Edge Case: Invalid turn order - O went twice in a row
133 if (oCount > xCount && xCount > 0) {
134 throw new Error('Wrong turn order: O went twice');
135 }
136
137 // Edge Case: Board is full with no winner (draw)
138 if (xCount + oCount === 9) {
139 return 'draw';
140 }
141
142 // Edge Case: Game is not finished (ongoing)
143 return 'ongoing';
144
145 // Handled Edge Cases:
146 // 1. Invalid turn order - O started the game
147 // 2. Invalid turn order - X went twice in a row
148 // 3. Both players have winning positions
149 // 4. X won but O played last
150 // 5. O won but X played last
151 // 6. Board is full with no winner
152 // 7. Game is not finished
153};
Test NameStatus
Ongoing game: two moves in
Fail
Finished game where X won via left column victory
Pass
Finished game where X won via middle column victory
Pass
Finished game where X won via right column victory
Pass
Finished game where O won via left column victory
Pass
Finished game where O won via middle column victory
Pass
Finished game where O won via right column victory
Pass
Finished game where X won via top row victory
Pass
Finished game where X won via middle row victory
Pass
Finished game where X won via bottom row victory
Pass
Finished game where O won via top row victory
Pass
Finished game where O won via middle row victory
Pass
Finished game where O won via bottom row victory
Pass
Finished game where X won via falling diagonal victory
Pass
Finished game where X won via rising diagonal victory
Pass
Finished game where O won via falling diagonal victory
Pass
Finished game where O won via rising diagonal victory
Pass
Finished game where X won via a row and a column victory
Pass
Finished game where X won via two diagonal victories
Pass
Draw
Pass
Another draw
Pass
Ongoing game: one move in
Pass
Ongoing game: five moves in
Pass
Invalid board: X went twice
Pass
Invalid board: O started
Pass
Invalid board: X won and O kept playing
Pass
Invalid board: players kept playing after a win
Pass

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